Discover the best Druid weapons in Baldur’s Gate 3, equipping your class with the top ten early and end-game choices.

Druids in Baldur’s Gate are masters of nature, and they can use their magic to heal their allies, control the battlefield, and transform into powerful beasts. Some druid builds focus on healing and support, while others focus on dealing with damage and controlling the battlefield. Still, others focus on usingWild Shapeto transform into powerful beasts and attack enemies in meleecombat. Unlike otherclassesin BG3,Druidshave specificweaponproficiencies rather than simple or martialweapons. This Baldur’s Gate 3 BestWeaponsforDruidclassguide and ranking explains and lists the best weapons in BG3 for the Druidclassand how to utilize them.

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Top 10 Best Weapons for Druid Class in Baldur’s Gate 3

TheMarkoheshkiris a legendary quarterstaff in Baldur’s Gate 3 that is considered to be the bestweaponfor the Druids class.Markoheshkirprovides you with a freespellslot per Long Rest, elemental resistance, and additionalspells. You will also gain a +1 bonus tospellsave DC and Spell Attack Rolls. Quarterstaves are versatileweapons, so you can combine them with a shield for extraArmour Class (AC)as well.

Without a doubt, the top three weapon choices for Druid areMarkoheshkir,The Blood of Lathander, andStaff of Spellpower.Here are the best weapons for the Druid Class in BG3 from best to worst list:

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10Staff of Arcane Blessing

Staff of Arcane Blessingfeatures in Baldur’s Gate 3:

TheStaff of Arcane Blessingis a quarterstaff that can be found in theArcane Towerin the Underdark duringAct 1.It gives the wielder a free Blessspellonce per Long Rest, which grants up to three allies an additional 1d4 to saving throws andweaponattack rolls. It also provides Mystra’s Blessing, which gives an additional 2d4 tospellattack rolls.

Bless is a powerful buffspellthat can be used to increase the party’s offensive and defensive potential. Bless isn’t aspellgiven to theDruidclass and is a perfect choice for a supportDruidbuild. Consider this a great early-game weapon to use to buff your party.

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9Speedy Reply

Speedy Replyfeatures in Baldur’s Gate 3:

TheSpeedy ReplyScimitar is a slashing martialweapon. TheDruidhas proficiency with Scimitars, and this is a good choice for melee damage-dealingDruidbuilds. Scimitar’s damage modified is either Strength or Dexterity, whichever is highest.

As aDruid, you use light armour with 16 or more Dexterity to aid inArmour Classand damage your Scimitar.  Or using medium armour with 14 Dexterity to get +2ACand +2 damage with thisweapon.  Consider this weapon a strong choice if you intend to play with melee damage in Act 1.

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8Creation’s Echo

Creation’s Echofeatures in Baldur’s Gate 3:

TheCreation’s EchoQuarterstaff is a simple and versatileweaponfound in Act 1. Thisweaponprovides an Elemental Resonance perk. If the wielder deals with Acid, Fire, Lightning, Radiant, or Necrotic damage, it becomes resistant to that damage type for 2 turns. Withspellslike Call of Lighting, Flame Blade, and Ice Knife, yourDruidbuild will constantly trigger extra elemental resistance.

To further augment this bonus, consider theTieflingracefor Hellish Resistance. This racial passive provides fire resistance, which can be combined with theCreation’s Echo. These bonuses can be very helpful in finishing Act 1 in theAdamantine Forgeboss with heavy elemental damage.

BG3 Best Weapons for Druid Class

7Incandescent Staff

Incandescent Stafffeatures in Baldur’s Gate 3:

TheIncandescent Staffis a great choice for spellcasters who want to deal more damage. It can be purchased from Talli in the Last Light Inn inAct 2.The staff gives the wielder a free Fire Boltcantripand a Fireballspellonce per Long Rest. Another advantage of theIncandescent Staffis that it can be used with a shield. This is useful for spellcasters who don’t plan on usingweaponattacks.

The Incandescent Staff can be purchased very early in Act 2, making it a good choice for spellcasters who want to increase their offensive firepower. It is also a good choice for spellcasters who did not choose theHigh Elfrace, as it gives them access to the Fire Boltcantrip. Consider combining this andmulticlassthe Druid with 2 levels forEvocation Wizard. This will prevent friendly fire when doing large area-based damagespellslike Fireball.

6Selûne’s Spear of Night

Selûne’s Spear of Nightfeatures in Baldur’s Gate 3:

TheSelûne’s Spear of Nightis a versatile spear that is a great choice for allDruidsin Baldur’s Gate 3. The spear gives the wielder access to the Moonbeamspellonce per Long Rest. Moonbeam is a level 2 Evocationspellthat deals 2d10 radiant damage to all creatures in a 3-foot radius. Thespellcan be moved each turn and requires concentration, but it is a powerful area-based damagespell.

In addition to Moonbeam, theSelûne’s Spear of Nightalso provides Darkvision and the Selûne Blessing. Darkvision is a passive benefit that allows creatures to see in darkness as if it were dim light. This is especially helpful for races likeGithyankiandHumanswho do not possess Darkvision. The Selûne Blessing gives the wielder anAdvantageon Wisdom saving throws and Perception checks. Depending on your story decision, this spear is worth obtaining if you save the Nightsong.

5Devotee’s Mace

Devotee’s Macefeatures in Baldur’s Gate 3:

TheDevotee’s Maceis a legendary mace that can be obtained using the Divine Interventionspell. Divine Intervention is a unique Clericspellthat can be used once per game unlocked at level 10. You can simply respec anycharactertoCleric, use thisspell, and revert to your previous build for an ultra-powerful Mace.

The strength of theDevotee’s Maceis its special Healing Incense Aura. Once per Long Rest, the mace emanates a soothing aura that heals you and nearby allies for 1d4 hit points at the start of your turn for 10 turns. This ability uses a bonus action, so it can be combined with an action on the same turn, or used outside ofcombatwhen expecting a heavy fight. Consider this a must-have Mace for a one-hand and shield-based supportDruidbuild.

Also Check:-BG3 Interactive Map

4Staff of Cherished Necromancy

Staff of Cherished Necromancyfeatures in Baldur’s Gate 3:

TheStaff of Cherished Necromancyis a very rare Quarterstaff helpful to Necromancyspells. The Life Essence Harvest special feature is perfect for aCircle of the Spores Druidbuild. When the wielder kills a hostile creature with aspell, they greedily absorb its energy and gain Life Essence until their next Long Rest. Life Essence allows you to cast any Necromancyspellwithout consuming aspellslot.

The three most powerful for theSpores Druidare Animate Dead, Blight, and Contagion. TheStaff of Cherished Necromancyfrees yourspellslot up to cast powerful damage and animationspellsand not consume a spell slot. With the Heightened Necroamncy feature, creatures have a disadvantage on saving throws against your Necromancy Spell. While thisweaponmight be ideal for onesubclass, it’s still worth picking up depending on yourspellselection.

3Staff of Spellpower

Staff of Spellpowerfeatures in Baldur’s Gate 3:

TheStaff of Spellpoweris a powerful Quarterstaff obtained in Act 3. The strength of thisweaponis the Arcane Battery feature. Alleviate the arcane burden of spellcasting with the power of this staff. The nextspellyou cast doesn’t cost aspellslot. This allows you to cast two of the highestspellsin the game rather than one.

Heroes’ Feast is a powerful buffspellthat lasts until a Long Rest. You and everyone around can’t be Poisoned, Diseased, or Frightened. Everyone’s maximum Hit Points increase by 12, and they make Wisdom Saving Throws withAdvantage. You can then use another powerful damage ability like Sunbeam giving you a much higher damage potential regardless of yourDruidbuild. However, there’s a staff that has Arcane Battery much more in the number one spot.

Read More:Best Druid Spell Tier List in Baldur’s Gate 3

2The Blood of Lathander

The Blood of Lathanderfeatures in Baldur’s Gate 3:

The Blood of Lathanderis a legendary mace that can be obtained at the end of Act 1 by completing the quest of the same name. Thisweaponprovides three special features, Lathander’s Blessing, Lathander’s Light, and Sunbeam level 6 Evocationspell. The Sunbeamspellis incredibly powerful shooting radiant damage in a straight line up to 18 meters which can be used once per Long Rest. The Lathander’s Blessing feature allows you to recover when you reach 0 health and provides area-based group healing as well.

What makes the Blood of Lathander so special is that it is available in late Act 1 and can be used by anyDruidsubclass for the entire game. With an offensivespelllike Sunbeam, a defensive perk like Lathander’s Blessing, and the ability to equip a shield in combination,The Blood of Lathanderis one of the strongest weapons for theDruidin BG3.

1Markoheshkir

Markoheshkirfeatures in Baldur’s Gate 3:

TheMarkoheshkirquarterstaff is the bestweaponforDruidsin Baldur’s Gate 3. It can be obtained early inAct 3and has the unique Arcane Battery ability that allows you to cast onespellwithout expending aspellslot once per Long Rest. This is especially useful at level 11 when you unlock level 6spellsbut only have one level 6spellslot.

TheMarkoheshkiralso has a powerful level 4 Evocationspellcalled Kereska’s Favor. Thisspellallows its caster to imbue itself with an element and unlock resistances andspellsassociated with it. However, it is important to note that it does not provide any support, healing, or buffs. This means that it is primarily limited to spellcastingDruid buildswho do not forge melee attacks.

Even if you useCircle of the MoonandWild Shapethis quarterstaff is still strong. Gives you the freedom and ability to gain additionalspells, resistances, and an extraspellslot. TheMarkoheshkiris the best and strongestweaponfor theDruidin BG3.

Druid Weapon Proficiency in Baldur’s Gate 3

The Druidclassin BG3 has specificweaponproficiency rather than simple or martialweapons. With threesubclasses, theDruiddoesn’t unlock any additional weapon proficiency through theirsubclassselection.Druidscan look to selectingraces,multiclass, orfeatsto add additionalweaponproficiency. However, the Quarterstaff remains the standard choice forDruidspellcasters.

Druidsin Baldur’s Gate 3 are proficient with the followingweapons:

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